What is WorldLoop?
WorldLoop is a procedural builder for Roblox Studio. It generates architecture, interiors, terrain, caves, water, vegetation, lights and delivery packages from one structural pipeline.
Is WorldLoop free?
WorldLoop is currently available publicly. Pricing, access tiers and commercial terms can change as the product evolves.
Why can features still change?
The system already generates complex playable structures, but geometry contracts, preview matching, mesh layers and Studio delivery are still evolving. WorldLoop keeps expectations clear while the pipeline is hardened.
Do I need Roblox Studio?
Yes, if you want to send generated assets into an actual Roblox project. The browser can preview assets, but Roblox Studio is the target editor.
Why do I need the Studio connector?
Browsers cannot directly place content inside Roblox Studio. The WorldLoop connector from the Roblox Creator Store runs inside Studio and receives queued build manifests from worldloop.io.
When do I need MCP Helper?
MCP Helper is optional and currently beta. It is only needed when you want a trusted local AI agent to read WorldLoop CAD context, edit or regenerate a build, and send the reviewed result back to the web page.
Does WorldLoop publish directly to Roblox?
No. WorldLoop sends generated content into Studio for review and editing. Publishing remains under your Roblox account and your project workflow.
What does Roblox sign-in do?
You can open the builder and preview generations before signing in. Roblox sign-in is only required when you send a generated build to Roblox Studio. WorldLoop must not ask for your Roblox password; authorization should happen through Roblox OAuth.
Who owns generated assets?
WorldLoop does not claim ownership over the Roblox experiences you create with generated output. You are still responsible for rights, moderation, performance and compliance before publishing.
What is Bricks Mode?
Bricks Mode breaks selected structures into smaller brick-like pieces instead of one simple shell. It is useful when a creator wants a more physical, segmented or destructible-looking build pipeline.
Can WorldLoop generate maps?
Yes. The world pipeline can compose terrain, caves, water, vegetation and structure placement. Map output should still be checked in Studio for gameplay scale and performance.
Why can preview differ from Studio?
The browser preview is designed to be fast and useful, while Studio is the final Roblox environment. Materials, lighting, mesh availability and runtime behavior can differ, especially during active development.
Can I use generated assets commercially?
Generated output can be used in Roblox projects, but commercial use still depends on your access terms, Roblox rules, third-party rights and the final review of the asset inside Studio.
How do I remove local data?
Sign out, clear browser storage for the WorldLoop domain, disable the Creator Store connector in Roblox Studio if needed, and remove MCP Helper only if you installed it for MCP AI testing.