Public Beta Lab

WorldLoop Beta Lab

WorldLoop is being built in public. Follow active development, vote on upcoming presets, send feedback, and help shape the next Roblox Studio generation workflow.

Development Pulse

Recent build updates from the current public beta track.

May 2026
CAD building contractsHouse, building, tower and compound variants are being tightened around openings, stairs, floors, roofs and theme-safe materials.
May 2026
StudioBridge delivery pathThe web builder, Local Helper and Roblox Studio plugin now share a clearer send flow with bridge status, reset controls and reusable generation history.
May 2026
Real procedural previewShowcase and dashboard previews are being aligned to the same CAD payload that is delivered to Studio, with lighter rendering and cleaner preset selection.
May 2026
Richer starter structuresGreek sanctuary, mixed loggia tower, high-gable house and advanced showcase presets are moving toward more complete playable starting points.
May 2026
Smart mesh stabilizationSmart mesh remains the public visual layer while experimental mesh work is isolated until creator-owned asset baking is reliable across accounts.

Coming Next

Short roadmap items currently shaping the next public iterations.

World/voxel preview improvementsCleaner terrain, cave, water and vegetation representation before Studio delivery.
More starter presetsFaster entry points for creators who want a playable base immediately.
Helper signing and trust improvementsClearer install confidence and fewer operating system warnings.
Mac packagingPackaging work for creators testing from macOS environments.
StudioBridge install flowSmoother first-run setup between the web app, Local Helper and Roblox Studio.

Vote Next Preset

Pick what you want to see next. Public percentages update from Firebase when the beta project is connected.

Feedback

Tell us what should become easier, faster or more useful in the next Roblox Studio generation workflow.

Support WorldLoop Beta

WorldLoop is independent. Early support helps fund Local Helper updates, StudioBridge improvements, new procedural presets, world previews and platform maintenance.